TL;DR
This micro-book is about parsers, memory allocations and arenas.
- The parser is written in Rust, it parses code in Ruby. You don't need to know both though.
- The change that I'm describing here made a parser that I created in the past to go from 37MB/s to 80MB/s (which is roughly a 2x improvement)
- I was able to completely eliminate all heap allocations (the parser is written in Rust, so it runs in
#[no_std]
mode) - Result of the parsing is located exclusively on arena, so the whole blob of underlying memory can be written on disk and later
mmap
-ed to quickly get it back if needed, so AST caching is significantly easier.
The code is a bit "experimental" but it's available in the arena-fixes
branch (make sure to enable --features=development
if you run it from a Git repo).
I am not going to release it. If you need a Ruby parser better try prism
(it has Rust bindings that are available on crates.io). This whole story is more like an experiment to see if it's worth doing this type of work.