1. TL;DR
  2. What is arena allocator
  3. Intrusive data structures
    1. Single linked list
    2. Double linked list
    3. Hashmaps
    4. Dynamic consecutive arrays
  4. Allocator implementation
  5. AST nodes
  6. #![no_std]
  7. Benchmarks
  8. Flamegraphs
  9. Memory usage optimisations
  10. AST caching